Spy Bio
Frank Savage
Summary
You are Frank Savage, the senior cop on Dallas' Special Crimes Unit.
You're one of the good guys, but you realize that sometimes you have
to bend the rules a little to do what's right.
Goal
- Identify and arrest perpetrators for criminal activities -
organized or otherwise
History
You're a fifteen-year veteran of the Dallas PD. You've been through
the whole routine from traffic to homicide. You've gotten a bit
cynical, but you're still (somewhere way deep down) out to save the
world. It's just now you only want to save the parts of it that
aren't already corrupt or terminally stupid.
After a series of bizarre, high-profile crimes in 1996, the city
created the Special Crimes Unit. It drew its membership from the most
experienced and decorated officers from divisions such as robbery and
homicide. According to its charter, the SCU exists "to focus
overwhelming talent on situations requiring rapid results and/or
specialized handling." In reality, of course, it was a propaganda
tool designed to satisfy hysterical media and political critics.
However, by gathering together the best members of the department, it
rapidly became a force to be reckoned with. The SCU gets sent to
handle crimes with either delicate political overtones or excessive
public visibility.
Role-Playing Tips
Savage is a cop. That isn't "peace officer" or "law enforcement
agent". Just a cop. He's not too good at politics or political
correctness, but he's hell on wheels when someone has been
victimized. His attitude lands him in trouble with his superiors, but
they find it hard to argue with his incredible success record.
Savage seems to be a good ol' boy, but the image is as much camouflage as
reality. He just wants to get the job done. That's the real job, of
course; he has little tolerance for either politics or personalities
that get in the way of justice. He's been known to bend the rules to
get things done, but he's never crossed the line.
Through random chance, all the member of your current squad are
women. If one more person makes a crack about "Savage's Harem",
you're liable to punch them.
People You Know
- Lorenzo Romano, the
Dallas Godfather
- The aged but still sharp Patriarch of the Dallas mob. He
may wear a tux and eat dinner with the Mayor, but he's still
a criminal just the same. You dream of having
enough evidence to put him where he belongs.
- Lorenzo Romano, Jr., a
local mobster
- Junior is the crown prince of the Romano Family and the biggest
slimeball of all time. You KNOW this guy is dirty, but he always
comes up smelling like a rose. He loves to taunt the cops
with his arrogant assumption of invulnerability. Someday,
you'll prove him wrong.
- Danny Romano, a
local mobster
- The youngest of the Romano clan, he's the only one you ever
managed to nail. Acting on an anonymous tip four years ago,
you caught him in a warehouse full of stolen goods. He did
four years and got paroled last fall. He seems to be back
in the bosom of the Family, though, and you know he can't
keep his nose clean forever.
- Vittoria Romano, Romano
princess
- Old Lorenzo's middle child, Vickie has always been quiet - and
cold. No one seems to be sure what she does for the Family,
and she's never even been brought in for questioning.
- Carlos Estanza, crime
lord wannabe
- Estanza's already been to jail twice, but despite the paroles,
he somehow doesn't seem fully rehabilitated. Go figure.
He's founded a small crime "syndicate". For the most part,
they seem to be doing heavy-handed mercenary work for
whoever will hire them, but the word on the street is that
Estanza has big plans... like maybe replacing the Romanos.
You've pulled him in a couple of times, but for a thug he
seems to have some damn good lawyers.
- Kathy Nelson, your
partner
- Kathy is a good cop. Except, of course, she isn't a cop and
she isn't good. She's a deep cover operative from the FBI's
RICO division. She's pretending to be on the take in the
hopes of gathering enough dirt on the Romanos to take them
down. You have to cover for her "indiscretions" to avoid
blowing her cover with either the other cops OR the crooks.
You hated the very idea when the Captain suggested it, but
he rammed it down your throat, and she's impressed you
enough to put up with it. So far, you haven't had to cross
the line into aiding and abetting, but if she wasn't
PRETENDING to be dirty, you'd have her cold on obstructing
justice, corruption, and half a dozen other charges. To
protect her secret (and skin), only you, the Captain, and
the Commissioner know the truth.
- Susan Arnold, a cop
- She's a hell of a cop. Too bad she's got a hell of an attitude
to go with it. She's got a massive chip on her shoulder,
she'd defensive about everything, and her drinking is only
making everything worse. If she doesn't shape up soon, you
may be forced to take official notice.
- Anna Griegson
- Griegson has no business in the SCU. She's a
wet-behind-the-ears rookie fresh out of the Academy. She
ought to be sitting in a radio car getting some seasoning,
but apparently things like that don't happen to the
Commissioner's niece. You didn't want her, but there's
nothing you or the Captain could do about it. She's got the
potential to be a good cop, but she needs to take her knocks
just like everybody else. Time will tell if she's willing
or if she'll running screaming to Uncle the first time
someone crosses her.
- Omar Zevon, Dallas
Police Captain
- Rule #1 is NEVER tease him about his name. Other than that,
he's a solid guy. He plays politics more than you'd like,
but maybe that's what it takes to be at his level. You
haven't noticed anyone rushing to promote you any farther.
In the end, you can usually count on him to stand behind his
people.
- John Bowen, Police
Commissioner
- The civilian interface to the police force, you suppose it's
necessary that he exist. Does he have to be such an
ass-kisser, though? He loves seeing his name in print, and
you're pretty sure he has a habit of leaking stuff to the
press. Frankly, you don't want to be in the same room as
the guy.
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Last modified: Sat Apr 25 00:39:48 CDT 1998