Spy Bio

Frank Savage

Summary

You are Frank Savage, the senior cop on Dallas' Special Crimes Unit. You're one of the good guys, but you realize that sometimes you have to bend the rules a little to do what's right.

Goal

History

You're a fifteen-year veteran of the Dallas PD. You've been through the whole routine from traffic to homicide. You've gotten a bit cynical, but you're still (somewhere way deep down) out to save the world. It's just now you only want to save the parts of it that aren't already corrupt or terminally stupid.

After a series of bizarre, high-profile crimes in 1996, the city created the Special Crimes Unit. It drew its membership from the most experienced and decorated officers from divisions such as robbery and homicide. According to its charter, the SCU exists "to focus overwhelming talent on situations requiring rapid results and/or specialized handling." In reality, of course, it was a propaganda tool designed to satisfy hysterical media and political critics. However, by gathering together the best members of the department, it rapidly became a force to be reckoned with. The SCU gets sent to handle crimes with either delicate political overtones or excessive public visibility.

Role-Playing Tips

Savage is a cop. That isn't "peace officer" or "law enforcement agent". Just a cop. He's not too good at politics or political correctness, but he's hell on wheels when someone has been victimized. His attitude lands him in trouble with his superiors, but they find it hard to argue with his incredible success record.

Savage seems to be a good ol' boy, but the image is as much camouflage as reality. He just wants to get the job done. That's the real job, of course; he has little tolerance for either politics or personalities that get in the way of justice. He's been known to bend the rules to get things done, but he's never crossed the line.

Through random chance, all the member of your current squad are women. If one more person makes a crack about "Savage's Harem", you're liable to punch them.

People You Know

Lorenzo Romano, the Dallas Godfather
The aged but still sharp Patriarch of the Dallas mob. He may wear a tux and eat dinner with the Mayor, but he's still a criminal just the same. You dream of having enough evidence to put him where he belongs.

Lorenzo Romano, Jr., a local mobster
Junior is the crown prince of the Romano Family and the biggest slimeball of all time. You KNOW this guy is dirty, but he always comes up smelling like a rose. He loves to taunt the cops with his arrogant assumption of invulnerability. Someday, you'll prove him wrong.

Danny Romano, a local mobster
The youngest of the Romano clan, he's the only one you ever managed to nail. Acting on an anonymous tip four years ago, you caught him in a warehouse full of stolen goods. He did four years and got paroled last fall. He seems to be back in the bosom of the Family, though, and you know he can't keep his nose clean forever.

Vittoria Romano, Romano princess
Old Lorenzo's middle child, Vickie has always been quiet - and cold. No one seems to be sure what she does for the Family, and she's never even been brought in for questioning.

Carlos Estanza, crime lord wannabe
Estanza's already been to jail twice, but despite the paroles, he somehow doesn't seem fully rehabilitated. Go figure. He's founded a small crime "syndicate". For the most part, they seem to be doing heavy-handed mercenary work for whoever will hire them, but the word on the street is that Estanza has big plans... like maybe replacing the Romanos. You've pulled him in a couple of times, but for a thug he seems to have some damn good lawyers.

Kathy Nelson, your partner
Kathy is a good cop. Except, of course, she isn't a cop and she isn't good. She's a deep cover operative from the FBI's RICO division. She's pretending to be on the take in the hopes of gathering enough dirt on the Romanos to take them down. You have to cover for her "indiscretions" to avoid blowing her cover with either the other cops OR the crooks. You hated the very idea when the Captain suggested it, but he rammed it down your throat, and she's impressed you enough to put up with it. So far, you haven't had to cross the line into aiding and abetting, but if she wasn't PRETENDING to be dirty, you'd have her cold on obstructing justice, corruption, and half a dozen other charges. To protect her secret (and skin), only you, the Captain, and the Commissioner know the truth.

Susan Arnold, a cop
She's a hell of a cop. Too bad she's got a hell of an attitude to go with it. She's got a massive chip on her shoulder, she'd defensive about everything, and her drinking is only making everything worse. If she doesn't shape up soon, you may be forced to take official notice.

Anna Griegson
Griegson has no business in the SCU. She's a wet-behind-the-ears rookie fresh out of the Academy. She ought to be sitting in a radio car getting some seasoning, but apparently things like that don't happen to the Commissioner's niece. You didn't want her, but there's nothing you or the Captain could do about it. She's got the potential to be a good cop, but she needs to take her knocks just like everybody else. Time will tell if she's willing or if she'll running screaming to Uncle the first time someone crosses her.

Omar Zevon, Dallas Police Captain
Rule #1 is NEVER tease him about his name. Other than that, he's a solid guy. He plays politics more than you'd like, but maybe that's what it takes to be at his level. You haven't noticed anyone rushing to promote you any farther. In the end, you can usually count on him to stand behind his people.

John Bowen, Police Commissioner
The civilian interface to the police force, you suppose it's necessary that he exist. Does he have to be such an ass-kisser, though? He loves seeing his name in print, and you're pretty sure he has a habit of leaking stuff to the press. Frankly, you don't want to be in the same room as the guy.


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Last modified: Sat Apr 25 00:39:48 CDT 1998